Edifice 3D Modeler – Tutorial: The Farm

In this tutorial, we will cover modeling, texturing and mapping topics.

First, we will create a simple farm model with the support/model method.

Then we will place a sample texture on the model and adjust it’s coordinates.

Next, we will create textures with Edifice 3D Modeler and place them on the model.

Finally, we will separate the model from the support to obtain a textured farm model.

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