Conceive textures

Conceive textures

In this tutorial we will create two textures for the door:

  • First we will open the door model created previously.
  • Then we will draw two textures for the ground and the wall.
  • Finally we will apply these textures on the model.

Project opening

To open the model:

  • Access the File menu by clicking on the File menu button.
  • Access the Open File panel by clicking on the Open button.
  • Select a file in the browser.
  • Click on Ok.

Paint menu

To create textures:

  • Access the Paint menu by clicking on the Paint menu button.

The scene is split in two spaces:

  • On the left the scene is displayed with a tree listing textures.
  • On the right the texture is displayed.
  • Create a new texture by clicking on the New button.
  • The texture name is then visible on the tree.

Modes

The paint menu presents different options:

  • The Tools mode lets you create a texture with drawing tools.
  • The Faces mode lets you apply a texture on the faces of the models in the scene.
  • The UVs mode lets you define the position of the faces on the texture.

Wall texture creation

To create the wall texture :

  • Select the rectangle tool by clicking on the Rectangle button.
  • Open the border color menu by clicking on the color menu upper case.
  • Select the blue color.
  • Open the background color by clicking on the color menu lower case.
  • Select the blue color.
  • Draw a rectangle covering the texture.
  • Select the Rectangle tool.
  • Open the border color menu and select black.
  • Open the background color menu and select orange.
  • Draw a rectangle along the texture.

Ground texture creation

To create the ground texture:

  • Select the rectangle tool by clicking on the Rectangle button.
  • Open the border color menu by clicking on the color menu upper case.
  • Select the black color.
  • Open the background color by clicking on the color menu lower case.
  • Select the dark grey color.
  • Draw a rectangle covering the texture.

Texture application

To place the wall texture on the model:

  • Select the texture on the wall by clicking on it’s name on the list.
  • Access the Face mode by clicking on the Face menu button.
  • Click on the wall to place the texture.

To place the ground texture on the model:

  • Select the texture on the wall by clicking on it’s name on the list.
  • Access the Face mode by clicking on the Face menu button.
  • Click on the ground to place the texture.

Texture position

To position the wall texture on the model:

  • Select the face by clicking on it’s name on the faces list.
  • The face contour appears on the right.
  • Access the Scale mode by clicking on the Scale menu button.

To scale the face :

  • Press the mouse left button.
  • Keep the button pressed and move the mouse.
  • Release the mouse left button.

Texture save

To save the textures:

  • Click on Save As button in the texture creation panel.
  • Select the My Documents directory then Edifice 3D then Textures.
  • Indicate the name of the texture.
  • Click on Ok.

Save your project by pressing Ctrl and S key simultaneously.